Architectural Control and the Strategy of Design:
Agent-Based Approaches to Modeling the Software Industry
C. Jason Woodard
jwoodard@hbs.edu


     Traditional wisdom in the software industry has held that the key to success lies in creating and capturing architectural “control points,” proprietary interfaces and protocols made valuable by their adoption as de facto standards. But today, largely in response to Microsoft’s successful application of this principle, firms (including Microsoft) are often seen to give away architectural assets, if only to prevent a competitor from gaining proprietary control. Existing research has shown both types of behavior to be rational in certain circumstances, but falls short of explaining shifts from one type to the other.
     I will present three short pieces of work related to this puzzle, drawn from the early stages of my dissertation research. The first paper outlines a class of models appropriate for the software industry, whose primitives include not only the agents and the market, but the artifacts themselves—the modular structure of their design, and the rules that operate on them. The second paper explores a simple member of this class, a market entry game in which reinforcement-learning agents are used to investigate analytically intractable mixed equilibria. The third paper specifies a more complex model in which agents build competing products whose design is endogenous. In this model, agents evaluate alternative design choices using automated reasoning techniques.
      This work is informed by several streams of research in the social sciences. Game theory has served as a foundation for a rich economic literature on oligopoly, including the role of network externalities in the adoption of standards, the attainment of architectural lock-in, and the practice of giving away goods to stimulate demand in complementary markets. The literature on complex adaptive systems acknowledges that agents in reality face vast strategy spaces, necessitating evolutionary mechanisms or bounded-rational search as a substitute for exhaustive backward induction. Complexity theory also provides a framework for analyzing the design of modular artifacts like software products. Social network analysis draws attention to the structure of ties among agents, and provides measures of power and dependence that can be applied analogously to the ties among modules and products.