Posthuman Storytelling: What Autonomous Agents Can Learn by WatchingMovies
Jay Douglas, Ph.D. Student
jdouglas@ict.usc.edu


      Autonomous agents are finding their way into a range of applications, from training and education to games and entertainment. One area that potentially benefits from the liberal use of autonomous agents is
interactive storytelling. Agents' roles in this application are twofold: the portrayal of believable characters to populate the interactive story world; and, the incarnation of writer/directors to provide the human
interactor with a dramatic, engaging story experience. Yet in the area of writing/directing, agent penetration seems shallow when compared to agents that take on acting roles.  One reason for the lag in development of writer/director, or story, agents may be the lack of a rich real-world model, a situation that does not plague developers of believable agents. I propose that there are strong existing models for
story agents to be found in both the cinema (cinematic texts and narrative theory) and operating system design. In particular, a film such as "The Truman Show" provides a useful framework for thinking about, and implementing, narratives that unfold in real time. By combining dramatic and theoretical elements of narrative and cinema with the software architecture of multi-processing operating systems, a useful model of a story agent with real-time narrative properties, finally begins to emerge.